The Desert Lands, the desert littered with remnants of lost civilizations and roamed by marauding mummies, ravenous sandwurms, malicious demons, and a host of unimaginable terrors.
Turned to blood by Razaketh after the Hour of Revelation. After his defeat at the hands of Karn, Samut, Ob Nixilis and Dack Fayden, Hazoret gave them her spear, reassuring Samut about the condition of Amonkhet's population: the goddess and the mortals brought the last two corrupted gods away from Naktamun they have repopulated the city and created a new Hekma. Protected and guided by Hazoret, the only surviving god, these people face an uncertain future.ĭuring the War of the Spark Nicol Bolas sent Tezzeret on Amonkhet to activate the Planar Bridge. Dissenters against the God-Pharaoh's teachings were either locked into sarcophagi or banished into the Broken Lands.Īfter the Hour of Revelation revealed that the God-Pharaoh was, in fact, a malevolent dragon and the majority of their way of life a lie, the survivors fled into the desert, leaving the destroyed city behind in order to forge a new destiny. Groups of warriors were referred to as " crops" that prepared to take the trials together.
#Planeshift amonkhet series#
The people within the city were divided into several districts that prepared for the trials of the five gods, an elaborate series of tests overseen by viziers. The only known settlement was the city of Naktamun, where the gods dwelled among the population and acted as stewards for the God-Pharaoh until his return. Much of Amonkhet is covered in desert and ruins, which are known to the inhabitants as the Broken Lands. With Nissa's examination of the leylines, it's possible the Curse of Wandering may be the result of some ancient corruption that predates Bolas, a sickness in the plane itself which seems to be slowly killing it. In "The Hour of Revelation", the eight gods are described as seeking to protect Naktamun, as it is "all that remains", and failures of the past are referenced. It is unclear precisely where the Curse comes from when Nissa makes contact with what remains of Amonkhet's soul in "The Writing on the Wall", it describes the Curse as "its gift". When no flesh remains on their bones, the Curse of Wandering ends. If they are embalmed, they become servile mummies. The most unusual aspect of Amonkhet is that things that die on the plane transform into undead, which is referred to as the Curse of Wandering. When given the chance to examine the leylines within Naktamun, Nissa describes them as "stunted" not only are they artificially concentrated behind the Hekma, but the leylines of Naktamun are corrupted by a dark, virulent strain that subtly weaves itself through the leylines. The people believed that when it appeared between the horn, the God-Pharaoh would reveal himself to them.Īmonkhet's leylines are weaker than other planes, pulsing like the veins of a dying animal. The second one has slowly been making its path to Bolas's Horn Monument. The plane is orbited by two suns that shroud the plane in perpetual daylight without actual nights. While the denizens saw this as a righteous path to a glorious afterlife, Bolas's goal was the creation of an army of Zombie warriors known as Eternals, who would be stronger than regular zombies, retaining all the skills they had in life but with unthinking loyalty to Bolas. Bolas had engineered a world where the inhabitants reach maximum physical perfection before killing one another in the Trials. Like I said, it's existence probably does not impact future inclusion of planeshift.Liliana believed the plane was created by Nicol Bolas before the Mending, when a planeswalker would still have had the power to do so, though Nissa later discovered that Bolas had instead corrupted a pre-existing plane and warped its culture to worship him instead. Well that certainly acknowledges that it exists (which is more than their ACTUAL WEBSITE does), but it answers 0 of my questions.Īnd brings up new ones: so is Runeterra a mobile game? It says "play store" but there was no link or further information.Īnyway, this isn't the place for this ( I made a thread where we can continue this questioning). My guess is that Runeterra is closer to what the bloodhunter is, closely related to DDB and having little to do with WotC. And it is 100% up to WotC to allow it to be added to DDB or not. It is not official, and not intended to be official. Planeshift is basically homebrew made by WotC staff (from the MTG team I think, not the D&D team). Was it made by DDB, WotC, or a 3rd party? This source just suddenly existed and I don't know why. Ok, but where did it come from? I can't find any articles or announcements about it.
With the new Bilgewater content, I hope they reconsider adding these now.